John Debowie
Kragorth raises a storm of red ash in the throne room

JDREC Productions presents

A new quest begins.

New adventures to play with HeroQuest, each with an original story and a soundtrack composed by John Debowie. The first campaign is on its way.

What is NovaQuest

I am a musician, and for years I have been composing music to accompany adventures at the gaming table. NovaQuest was born from the wish to bring that passion together with a love of storytelling, and to create new tales to live through with HeroQuest.

Each campaign spans five Quests and has its own original soundtrack. I write the adventures and compose the music side by side, following the places, the characters and the events of the story. Every piece helps shape the mood of the Quest it belongs to, yet it can just as well be enjoyed away from the game.

— John Debowie

  • Five Quests, one campaign

    Every campaign tells a complete story, told across five Quests played one after another.

  • Played with HeroQuest

    Original adventures, maps and characters. All you need is the HeroQuest base game, no expansions required.

  • Five languages

    Every Questbook will be available in English, Italian, French, German and Spanish, just like this site.

  • One story after another

    The campaigns are numbered, starting with NQ 01. Each new release will lead the heroes into another region of the Realm, as it takes shape on the map.

The Soundtrack

Every campaign comes with an album of seven original pieces. Five are devoted to the individual Quests, while the other two accompany the storytelling and the game sessions.

The music follows the moods and events of the story, but the album also stands on its own as a work to be listened to.

  1. 1 piece

    The Introduction

    It accompanies the reading of Mentor's messages, from the start of the adventure through the opening of each Quest, all the way to the end of the campaign.

  2. 5 pieces

    The Quests

    One piece for every Quest. Five compositions that call up the places, the encounters and the atmospheres the heroes will meet along the way.

  3. 1 long piece

    The Session

    A longer composition, written to accompany a whole game session without ever having to change track.

Two ways to listen

Follow the story

Play the Introduction while Mentor's messages are read, then choose the piece written for the Quest you are about to play. That way, every adventure gets its own musical atmosphere.

One track for the whole game

If you prefer continuous music, put on The Session and let it play for as long as the game lasts.

The Realm

Every NovaQuest adventure takes place in the same world. Each campaign explores a new region, adding places, characters and stories to a Realm that will reveal itself little by little.

The map of the NovaQuest realm, still shrouded in mist

Still shrouded in mist

The map of the Realm

With the adventures to come, new regions of the Realm will appear on the map.

Cover of NQ 01 The Ashen Throne

NQ 01 Free · Coming soon

The Ashen Throne

The fall of Zargon did not put an end to every threat.

The Lord of Many Names, known to some as Morcar and to others as Zargon, has been defeated. A year ago, a young apprentice set out for his ancient fortress to carve a seal upon the throne. No one has heard from him since.

Follow his trail across the Borderlands. Five Quests will lead you from a forgotten crypt to the fortress beyond the Dark Mountains, where the truth about his disappearance lies hidden.

Quests
5
Requires
HeroQuest base game
Soundtrack
7 pieces
Languages
EN · IT · FR · DE · ES

When it is released, both the album and the Questbook PDF will be a free download on Bandcamp. The book can also be read here on this site, page by page.